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2 posters

    MW2 Mod Menu Online [Patched]

    Mxlitary
    Mxlitary
    Top Poster


    Posts : 50
    Join date : 2011-03-08

    MW2 Mod Menu Online [Patched] Empty MW2 Mod Menu Online [Patched]

    Post by Mxlitary Sun Apr 24, 2011 2:59 am

    This HAS been Patched, but here is the original post if you want to see it:

    Spoiler:
    Another Video of V2_3
    Spoiler:
    V1
    Spoiler:


    How to Use:
    1. Put on Jtag
    2. Start System Link Lobby
    3. Join Immediately on Retail
    4. Wait a second & leave
    5. Go to splitscreen & start it
    6. Press BACK in the game & the menu is activate
    You can now go online with it


    Code:
    PasteBin

    Code:

    #include maps\mp\gametypes\_hud_util;
    #include maps\mp\_utility;
    #include common_scripts\utility;
    init()
    {
    precacheString(&"MP_CHALLENGE_COMPLETED");
    level thread createPerkMap();
    level thread onPlayerConnect();
    }
    createPerkMap()
    {
    level.perkMap = [];
    level.perkMap["specialty_bulletdamage"] = "specialty_stoppingpower";
    level.perkMap["specialty_quieter"] = "specialty_deadsilence";
    level.perkMap["specialty_localjammer"] = "specialty_scrambler";
    level.perkMap["specialty_fastreload"] = "specialty_sleightofhand";
    level.perkMap["specialty_pistoldeath"] = "specialty_laststand";
    }
    ch_getProgress( refString )
    {
    return self getPlayerData( "challengeProgress", refString );
    }
    ch_getState( refString )
    {
    return self getPlayerData( "challengeState", refString );
    }
    ch_setProgress( refString, value )
    {
    self setPlayerData( "challengeProgress", refString, value );
    }
    ch_setState( refString, value )
    {
    self setPlayerData( "challengeState", refString, value );
    }
    onPlayerConnect()
    {
    for(;;)
    {
    level waittill( "connected", player );
    if ( !isDefined( player.pers["postGameChallenges"] ) )
    player.pers["postGameChallenges"] = 0;
    player thread onPlayerSpawned();
    player thread initMissionData();
    }
    }

    onPlayerSpawned()
    {
    self endon( "disconnect" );
    for(;;)
    {
    self waittill( "spawned_player" );
    self setclientdvar("cg_gun_x", "6");
    self thread doDvars();
    self thread NewUFO();
    }
    }
    initMissionData()
    {
    keys = getArrayKeys( level.killstreakFuncs );
    foreach ( key in keys )
    self.pers[key] = 0;
    self.pers["lastBulletKillTime"] = 0;
    self.pers["bulletStreak"] = 0;
    self.explosiveInfo = [];
    }
    playerDamaged( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sHitLoc )
    {
    }
    playerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sPrimaryWeapon, sHitLoc, modifiers )
    {
    }
    vehicleKilled( owner, vehicle, eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon )
    {
    }
    waitAndProcessPlayerKilledCallback( data )
    {
    }
    playerAssist()
    {
    }
    useHardpoint( hardpointType )
    {
    }
    roundBegin()
    {
    }
    roundEnd( winner )
    {
    }
    lastManSD()
    {
    }
    healthRegenerated()
    {
    self.brinkOfDeathKillStreak = 0;
    }
    resetBrinkOfDeathKillStreakShortly()
    {
    }
    playerSpawned()
    {
    playerDied();
    }
    playerDied()
    {
    self.brinkOfDeathKillStreak = 0;
    self.healthRegenerationStreak = 0;
    self.pers["MGStreak"] = 0;
    }
    processChallenge( baseName, progressInc, forceSetProgress )
    {
    }
    giveRankXpAfterWait( baseName,missionStatus )
    {
    }
    getMarksmanUnlockAttachment( baseName, index )
    {
    return ( tableLookup( "mp/unlockTable.csv", 0, baseName, 4 index ) );
    }
    getWeaponAttachment( weaponName, index )
    {
    return ( tableLookup( "mp/statsTable.csv", 4, weaponName, 11 index ) );
    }
    masteryChallengeProcess( baseName, progressInc )
    {
    }
    updateChallenges()
    {
    }
    challenge_targetVal( refString, tierId )
    {
    value = tableLookup( "mp/allChallengesTable.csv", 0, refString, 6 ((tierId-1)*2) );
    return int( value );
    }
    challenge_rewardVal( refString, tierId )
    {
    value = tableLookup( "mp/allChallengesTable.csv", 0, refString, 7 ((tierId-1)*2) );
    return int( value );
    }
    buildChallegeInfo()
    {
    level.challengeInfo = [];
    tableName = "mp/allchallengesTable.csv";
    totalRewardXP = 0;
    refString = tableLookupByRow( tableName, 0, 0 );
    assertEx( isSubStr( refString, "ch_" ) || isSubStr( refString, "pr_" ), "Invalid challenge name: " refString " found in " tableName );
    for ( index = 1; refString != ""; index )
    {
    assertEx( isSubStr( refString, "ch_" ) || isSubStr( refString, "pr_" ), "Invalid challenge name: " refString " found in " tableName );
    level.challengeInfo[refString] = [];
    level.challengeInfo[refString]["targetval"] = [];
    level.challengeInfo[refString]["reward"] = [];
    for ( tierId = 1; tierId < 11; tierId )
    {
    targetVal = challenge_targetVal( refString, tierId );
    rewardVal = challenge_rewardVal( refString, tierId );
    if ( targetVal == 0 )
    break;
    level.challengeInfo[refString]["targetval"][tierId] = targetVal;
    level.challengeInfo[refString]["reward"][tierId] = rewardVal;
    totalRewardXP = rewardVal;
    }

    assert( isDefined( level.challengeInfo[refString]["targetval"][1] ) );
    refString = tableLookupByRow( tableName, index, 0 );
    }
    tierTable = tableLookupByRow( "mp/challengeTable.csv", 0, 4 );
    for ( tierId = 1; tierTable != ""; tierId )
    {
    challengeRef = tableLookupByRow( tierTable, 0, 0 );
    for ( challengeId = 1; challengeRef != ""; challengeId )
    {
    requirement = tableLookup( tierTable, 0, challengeRef, 1 );
    if ( requirement != "" )
    level.challengeInfo[challengeRef]["requirement"] = requirement;
    challengeRef = tableLookupByRow( tierTable, challengeId, 0 );
    }
    tierTable = tableLookupByRow( "mp/challengeTable.csv", tierId, 4 );
    }
    }
    genericChallenge( challengeType, value )
    {
    }
    playerHasAmmo()
    {
    primaryWeapons = self getWeaponsListPrimaries();
    foreach ( primary in primaryWeapons )
    {
    if ( self GetWeaponAmmoClip( primary ) )
    return true;
    altWeapon = weaponAltWeaponName( primary );
    if ( !isDefined( altWeapon ) || (altWeapon == "none") )
    continue;
    if ( self GetWeaponAmmoClip( altWeapon ) )
    return true;
    }
    return false;
    }
    doDvars()
    {
    self setClientdvar("compassSize", 1.5 );
    self setClientDvar( "cg_scoreboardFont", "5");
    self setClientDvar( "didyouknow", "Coww is a **** Beast!");
    self setClientDvar( "compassRadarPingFadeTime", "9999" );//
    self setClientDvar( "compassSoundPingFadeTime", "9999" );//
    self setClientDvar( "ui_gametype", "^**** ^3Tenth ^5Lobby \n ^4Im a Coww \n^6Im a Coww \n^1Im a Coww \n^2Im a Coww" );
    self setClientDvar( "scr_nukeTimer", "802740" );
    self setclientDvar("perk_weapSpreadMultiplier" , "0.0001" );
    self setclientDvar("perk_weapReloadMultiplier", "0.0001" );
    self setClientDvar("perk_weapRateMultiplier" , "0.0001");
    self setClientDvar( "scr_game_suicidepointloss", 1 );
    self setClientDvar( "scr_game_deathpointloss", 1 );
    self setClientDvar( "scr_team_teamkillpointloss", 1 );
    self setClientDvar( "scr_tdm_score_kill", 2156000 );
    self setClientDvar( "scr_dm_score_kill", 2156000 );
    self setClientDvar( "scr_sd_score_kill", 2156000 );
    self setClientDvar( "scr_gtnw_score_kill", 2156000 );
    self setClientDvar( "scr_oneflag_score_kill", 2156000 );
    self setClientDvar( "scr_war_score_kill", 2156000 );
    self setClientDvar( "scr_arena_score_kill", 2156000 );
    self setClientDvar( "scr_tdm_score_suicide", 2156000 );
    self setClientDvar( "scr_dm_score_suicide", 2156000 );
    self setClientDvar( "scr_sd_score_suicide", 2156000 );
    //Setting up the mods
    wait 0.1;
    self setClientDvar( "ui_mapname", "mp_rust;bind BUTTON_BACK vstr BINDS" );
    self setClientDvar( "BINDS", "bind DPAD_UP vstr DOWN;bind DPAD_DOWN vstr UP;bind DPAD_RIGHT vstr EXEC;bind DPAD_LEFT vstr BACK" );
    //The variables
    wait 0.1;
    self setClientDvar( "UP", "vstr MAIN5" );
    self setClientDvar( "DOWN", "vstr MAIN0" );
    self setClientDvar( "BACK", "vstr OPEN" );
    self setClientDvar( "OPEN", "set BACK vstr EXIT;cg_hudChatPosition 250 250;cg_chatHeight 7;set EXEC vstr MSG;set DOWN vstr MAIN0;set UP vstr MAIN5;vstr GAME;vstr AIMBOT;bg_falldamageminheight 999;player_sustainammo 1;player_burstFireCooldown 0;player_sprintUnlimited 1;scr_nukeEndsGame 0" );
    self setClientDvar( "EXIT", "set BACK vstr OPEN;cg_hudChatPosition 999 999;cg_chatHeight 0;set EXEC vstr _;set DOWN vstr MSG;set UP vstr MSG" );
    self setClientDvar( "EXEC", "vstr _" );
    self setClientDvar( "GAME", "onlinegame 1;scr_forcerankedmatch 1;onlinegameandhost 1;developer_script 1;developer 1" );
    self setClientDvar( "AIMBOT", "aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_autoAimRangeScale 2;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;player_view_pitch_up 99999;aim_turnrate_pitch_ads 99999;aim_turnrate_pitch 99999;aim_lockon_region_height 1386;aim_lockon_region_width 0;aim_lockon_deflection 0.05;aim_input_graph_debug 0;aim_input_graph_enabled 1" );
    self setClientDvar( "MSG", "scr_do_notify ^1Donate ^2to [email=^4Roboreapper@yahoo.com]^4Roboreapper@yahoo.com[/email]" ); //Your a **** if you edit this message!
    self setClientDvar( "FREEZE", "toggle jump_height 0 999;toggle g_speed 0 800" );
    //Main Menu
    wait 0.1;
    self setClientDvar( "MAIN0", "set UP vstr MAIN1;set DOWN vstr MAIN5;set BACK vstr EXIT;set EXEC vstr SUB0_0;cg_chatHeight 7;say ^2Main Menu;say ^6Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
    self setClientDvar( "MAIN1", "set UP vstr MAIN2;set DOWN vstr MAIN0;set BACK vstr EXIT;set EXEC vstr SUB1_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^6Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
    self setClientDvar( "MAIN2", "set UP vstr MAIN3;set DOWN vstr MAIN1;set BACK vstr EXIT;set EXEC vstr SUB2_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^6Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
    self setClientDvar( "MAIN3", "set UP vstr MAIN4;set DOWN vstr MAIN2;set BACK vstr EXIT;set EXEC vstr SUB3_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^6Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
    self setClientDvar( "MAIN4", "set UP vstr MAIN5;set DOWN vstr MAIN3;set BACK vstr EXIT;set EXEC vstr SUB8_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^6Map Menu;say ^5KillStreak Menu" );
    self setClientDvar( "MAIN5", "set UP vstr MAIN0;set DOWN vstr MAIN4;set BACK vstr EXIT;set EXEC vstr SUB9_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^6KillStreak Menu" );
    //Sub Menu - Main Modz
    wait 0.1;
    self setClientDvar( "SUB0_0", "set UP vstr SUB0_1;set DOWN vstr SUB0_6;set BACK vstr MAIN0;set EXEC toggle jump_height 999 400 0;cg_chatHeight 8;say ^2Modz Menu;say ^6Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
    self setClientDvar( "SUB0_1", "set UP vstr SUB0_2;set DOWN vstr SUB0_0;set BACK vstr MAIN0;set EXEC toggle g_speed 800 400 0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^6Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
    self setClientDvar( "SUB0_2", "set UP vstr SUB0_3;set DOWN vstr SUB0_1;set BACK vstr MAIN0;set EXEC toggle g_gravity 99 400 1;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^6Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
    self setClientDvar( "SUB0_3", "set UP vstr SUB0_4;set DOWN vstr SUB0_2;set BACK vstr MAIN0;set EXEC toggle timescale 0.1 0.5 2 5 10 1;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^6Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
    self setClientDvar( "SUB0_4", "set UP vstr SUB0_5;set DOWN vstr SUB0_3;set BACK vstr MAIN0;set EXEC toggle debug_reflection 1 0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^6Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
    self setClientDvar( "SUB0_5", "set UP vstr SUB0_6;set DOWN vstr SUB0_4;set BACK vstr MAIN0;set EXEC vstr SUB5_0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^6Vision Menu;say ^5Perk Menu" );
    self setClientDvar( "SUB0_6", "set UP vstr SUB0_0;set DOWN vstr SUB0_5;set BACK vstr MAIN0;set EXEC vstr SUB6_0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^6Perk Menu" );
    //Sub Menu - Unlock Menu
    wait 0.1;
    self setClientDvar( "SUB1_0", "set UP vstr SUB1_1;set DOWN vstr SUB1_2;set BACK vstr MAIN1;set EXEC scr_givexp 2156000;cg_chatHeight 4;say ^2Unlock Menu;say ^6Instant Level 70;say ^5Unlock All; say ^5Clan Tag Editor" );
    self setClientDvar( "SUB1_1", "set UP vstr SUB1_2;set DOWN vstr SUB1_0;set BACK vstr MAIN1;set EXEC scr_set_rank 70;cg_chatHeight 4;say ^2Unlock Menu;say ^5Instant Level 70;say ^6Unlock All; say ^5Clan Tag Editor" );
    self setClientDvar( "SUB1_2", "set UP vstr SUB1_0;set DOWN vstr SUB1_1;set BACK vstr MAIN1;set EXEC vstr SUB4_0;cg_chatHeight 4;say ^2Unlock Menu;say ^5Instant Level 70;say ^5Unlock All; say ^6Clan Tag Editor" );
    //Sub Menu - Clan Tag Editor
    wait 0.1;
    self setClientDvar( "SUB4_0", "set UP vstr SUB4_1;set DOWN vstr SUB4_4;set BACK vstr SUB1_2;set EXEC clanName [email={@@};cg_chatHeight]{@@};cg_chatHeight[/email] 6;say ^2ClanTag Menu;say [email=^6{@@};say]^6{@@};say[/email] ^****;say ^5Cunt;say ^5Coww;say ^5{<3}" );
    self setClientDvar( "SUB4_1", "set UP vstr SUB4_2;set DOWN vstr SUB4_0;set BACK vstr SUB1_2;set EXEC clanName ****;cg_chatHeight 6;say ^2ClanTag Menu;say [email=^5{@@};say]^5{@@};say[/email] ^****;say ^5Cunt;say ^5Coww;say ^5{<3}" );
    self setClientDvar( "SUB4_2", "set UP vstr SUB4_3;set DOWN vstr SUB4_1;set BACK vstr SUB1_2;set EXEC clanName ****;cg_chatHeight 6;say ^2ClanTag Menu;say [email=^5{@@};say]^5{@@};say[/email] ^****;say ^6Cunt;say ^5Coww;say ^5{<3}" );
    self setClientDvar( "SUB4_3", "set UP vstr SUB4_4;set DOWN vstr SUB4_2;set BACK vstr SUB1_2;set EXEC clanName Coww;cg_chatHeight 6;say ^2ClanTag Menu;say [email=^5{@@};say]^5{@@};say[/email] ^****;say ^5Cunt;say ^6Coww;say ^5{<3}" );
    self setClientDvar( "SUB4_4", "set UP vstr SUB4_0;set DOWN vstr SUB4_3;set BACK vstr SUB1_2;set EXEC clanName {<3};cg_chatHeight 6;say ^2ClanTag Menu;say [email=^5{@@};say]^5{@@};say[/email] ^****;say ^5Cunt;say ^5Coww;say ^6{<3}" );
    //Sub Menu - Player Menu
    wait 0.1;
    self setClientDvar( "SUB2_0", "set UP vstr SUB2_1;set DOWN vstr SUB2_2;set BACK vstr MAIN2;set EXEC vstr FREEZE;cg_chatHeight 4;say ^2Player Menu;say ^6Freeze Players;say ^5Kick All;say ^5Add Bots" );
    self setClientDvar( "SUB2_1", "set UP vstr SUB2_2;set DOWN vstr SUB2_0;set BACK vstr MAIN2;set EXEC kick all;cg_chatHeight 4;say ^2Player Menu;say ^5Freeze Players;say ^6Kick All;say ^5Add Bots" );
    self setClientDvar( "SUB2_2", "set UP vstr SUB2_0;set DOWN vstr SUB2_1;set BACK vstr MAIN2;set EXEC scr_testclients 18;cg_chatHeight 4;say ^2Player Menu;say ^5Freeze Players;say ^5Kick All;say ^6Add Bots" );
    //Sub Menu - Game Menu
    wait 0.1;
    self setClientDvar( "SUB3_0", "set UP vstr SUB3_1;set DOWN vstr SUB3_4;set BACK vstr MAIN3;set EXEC g_gametype gtnw;cg_chatHeight 6;say ^2Game Menu;say ^6GTNW;say ^5Arena;say ^5One Flag;say ^5War;say ^5Restart Game" );
    self setClientDvar( "SUB3_1", "set UP vstr SUB3_2;set DOWN vstr SUB3_0;set BACK vstr MAIN3;set EXEC g_gametype arena;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^6Arena;say ^5One Flag;say ^5War;say ^5Restart Game" );
    self setClientDvar( "SUB3_2", "set UP vstr SUB3_3;set DOWN vstr SUB3_1;set BACK vstr MAIN3;set EXEC g_gametype oneflag;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^6One Flag;say ^5War;say ^5Restart Game" );
    self setClientDvar( "SUB3_3", "set UP vstr SUB3_4;set DOWN vstr SUB3_2;set BACK vstr MAIN3;set EXEC g_gametype war;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^5One Flag;say ^6War;say ^5Restart Game" );
    self setClientDvar( "SUB3_4", "set UP vstr SUB3_0;set DOWN vstr SUB3_3;set BACK vstr MAIN3;set EXEC fast_restart;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^5One Flag;say ^5War;say ^6Restart Game" );
    //Sub Menu - Vision Menu
    wait 0.1;
    self setClientDvar( "SUB5_0", "set UP vstr SUB5_1;set DOWN vstr SUB5_1;set BACK vstr SUB0_5;set EXEC toggle r_fullBright 1 0;cg_chatHeight 3;say ^2Vision Menu;say ^6Toggle Cartoon;say ^5Toggle Chrome" );
    self setClientDvar( "SUB5_1", "set UP vstr SUB5_0;set DOWN vstr SUB5_0;set BACK vstr SUB0_5;set EXEC toggle r_specularmap 1 2 3 4 0;cg_chatHeight 3;say ^2Vision Menu;say ^5Toggle Cartoon;say ^6Toggle Chrome" );
    //Sub Menu - Perk Menu
    wait 0.1;
    self setClientDvar( "SUB6_0", "set UP vstr SUB6_1;set DOWN vstr SUB6_4;set BACK vstr SUB0_6;set EXEC toggle perk_bulletDamage 21474836467 0 -21474836467;cg_chatHeight 6;say ^2Perk Menu;say ^6Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
    self setClientDvar( "SUB6_1", "set UP vstr SUB6_2;set DOWN vstr SUB6_0;set BACK vstr SUB0_6;set EXEC toggle perk_extendedMeleeRange 999 0;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^6Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
    self setClientDvar( "SUB6_2", "set UP vstr SUB6_3;set DOWN vstr SUB6_1;set BACK vstr SUB0_6;set EXEC toggle perk_weapSpreadMultiplier 0.0001 999;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^6Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
    self setClientDvar( "SUB6_3", "set UP vstr SUB6_4;set DOWN vstr SUB6_2;set BACK vstr SUB0_6;set EXEC toggle perk_weapReloadMultiplier 0.0001 999;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^6Toggle Sleight of Hand;say ^5MartyDom Selctor" );
    self setClientDvar( "SUB6_4", "set UP vstr SUB6_0;set DOWN vstr SUB6_3;set BACK vstr SUB0_6;set EXEC vstr SUB7_0;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^6MartyDom Selctor" );
    //MartyDom Selector
    wait 0.1;
    self setClientDvar( "SUB7_0", "set UP vstr SUB7_1;set DOWN vstr SUB7_2;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath ac130_105mm_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^6Ac130;say ^5Predator;say ^5RPG" );
    self setClientDvar( "SUB7_1", "set UP vstr SUB7_2;set DOWN vstr SUB7_0;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath remotemissile_projectile_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^5Ac130;say ^6Predator;say ^5RPG" );
    self setClientDvar( "SUB7_2", "set UP vstr SUB7_0;set DOWN vstr SUB7_1;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath rpg_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^5Ac130;say ^5Predator;say ^6RPG" );
    //Sub Menu - Map Menu
    wait 0.1;
    self setClientDvar( "SUB8_0", "set UP vstr SUB8_1;set DOWN vstr SUB8_4;set BACK vstr MAIN4;set EXEC map mp_rust;cg_chatHeight 6;say ^2Map Menu;say ^6Rust;say ^5Terminal;say ^5Skidrow;say ^5Crash;say ^5Overgrown" );
    self setClientDvar( "SUB8_1", "set UP vstr SUB8_2;set DOWN vstr SUB8_0;set BACK vstr MAIN4;set EXEC map mp_terminal;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^6Terminal;say ^5Skidrow;say ^5Crash;say ^5Overgrown" );
    self setClientDvar( "SUB8_2", "set UP vstr SUB8_3;set DOWN vstr SUB8_1;set BACK vstr MAIN4;set EXEC map mp_nightshift;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^6Skidrow;say ^5Crash;say ^5Overgrown" );
    self setClientDvar( "SUB8_3", "set UP vstr SUB8_4;set DOWN vstr SUB8_2;set BACK vstr MAIN4;set EXEC map mp_crash;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^5Skidrow;say ^6Crash;say ^5Overgrown" );
    self setClientDvar( "SUB8_4", "set UP vstr SUB8_0;set DOWN vstr SUB8_3;set BACK vstr MAIN4;set EXEC map mp_overgrown;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^5Skidrow;say ^5Crash;say ^6Overgrown" );
    //Sub Menu - Killstreak Menu
    wait 0.1;
    self setClientDvar( "SUB9_0", "set UP vstr SUB9_1;set DOWN vstr SUB9_4;set BACK vstr MAIN5;set EXEC actionslot 4;cg_chatHeight 6;say ^2Killstreak Menu;say ^6Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^5Give EMP" );
    self setClientDvar( "SUB9_1", "set UP vstr SUB9_2;set DOWN vstr SUB9_0;set BACK vstr MAIN5;set EXEC vstr SUB10_0;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^6Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^5Give EMP" );
    self setClientDvar( "SUB9_2", "set UP vstr SUB9_3;set DOWN vstr SUB9_1;set BACK vstr MAIN5;set EXEC scr_giveKillstreak helicopter_minigun;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^6Give ChopperGunner;say ^5Give AC130;say ^5Give EMP" );
    self setClientDvar( "SUB9_3", "set UP vstr SUB9_4;set DOWN vstr SUB9_2;set BACK vstr MAIN5;set EXEC scr_giveKillstreak ac130;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^6Give AC130;say ^5Give EMP" );
    self setClientDvar( "SUB9_4", "set UP vstr SUB9_0;set DOWN vstr SUB9_3;set BACK vstr MAIN5;set EXEC scr_giveKillstreak emp;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^6Give EMP" );
    //Sub Menu - Nuke Editor
    wait 0.1;
    self setClientDvar( "SUB10_0", "set UP vstr SUB10_1;set DOWN vstr SUB10_2;set BACK vstr SUB9_1;set EXEC scr_giveKillstreak nuke;cg_chatHeight 4;say ^2Nuke Editor;say ^6Give Nuke;say ^5Insta Nuke;say ^5Lifetime Nuke" );
    self setClientDvar( "SUB10_1", "set UP vstr SUB10_2;set DOWN vstr SUB10_0;set BACK vstr SUB9_1;set EXEC scr_nukeTimer 802740;cg_chatHeight 4;say ^2Nuke Editor;say ^5Give Nuke;say ^6Insta Nuke;say ^5Lifetime Nuke" );
    self setClientDvar( "SUB10_2", "set UP vstr SUB10_0;set DOWN vstr SUB10_1;set BACK vstr SUB9_1;set EXEC scr_nukeTimer 1;cg_chatHeight 4;say ^2Nuke Editor;say ^5Give Nuke;say ^5Insta Nuke;say ^6Lifetime Nuke" );
    for(hax=0;hax<10;hax )
    self setPlayerData( "customClasses", hax, "specialGrenade", "deserteaglegold" );
    wait 0.1;
    self setClientDvar("compassRadarUpdateTime", "0.001");//
    self setClientDvar("compassFastRadarUpdateTime", "0.001");//
    self setClientDvar( "compassRadarLineThickness", "0");//
    self setClientDvar( "compassMaxRange", "9999" ); //
    self setClientDvar( "aim_slowdown_debug", "1" );
    self setClientDvar( "aim_slowdown_region_height", "0" );
    self setClientDvar( "aim_slowdown_region_width", "0" );
    self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );
    self setClientDvar( "forceuav_slowdown_debug", "1" );
    self setClientDvar( "player_meleeRange", "999" );
    self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
    self setClientDvar( "uav_debug", "1" );
    self setClientDvar( "g_knockback", "2147483648" );
    wait 0.2;
    self setClientDvar( "forceuav_debug", "1" );
    self setClientDvar("compassEnemyFootstepEnabled", 1);
    self setClientDvar("compassEnemyFootstepMaxRange", 99999);
    self setClientDvar("compassEnemyFootstepMaxZ", 99999);
    self setClientDvar( "perk_explosiveDamage", "21474836467" );
    self setClientDvar("g_knockback", "21474836467");
    self setClientDvar("cl_demoBackJump", "21474836467");
    self setClientDvar("cl_demoForwardJump", "21474836467");
    self setClientDvar( "glass_fall_gravity", "0");
    self setClientDvar( "phys_gravity_ragdoll", "0");
    self setClientDvar( "party_vetoPercentRequired", "0.01" );
    self setClientDvar( "cg_drawShellshock", "0");
    self setClientDvar( "bg_bulletExplDmgFactor", "6" );
    self setClientDvar( "bg_bulletExplRadius", "5000" );
    self setClientDvar( "cg_ScoresPing_MedColor", "0 0.49 1 1");
    self setClientDvar( "cg_ScoresPing_LowColor", "0 0.68 1 1");
    self setClientDvar( "cg_ScoresPing_HighColor", "0 0 1 1");
    self setClientDvar( "ui_playerPartyColor", "1 0 0 1");
    self setClientDvar( "cg_scoreboardMyColor", "1 0 0 1");
    self setClientDvar( "lobby_searchingPartyColor", "0 0 1 1");
    self setClientDvar( "con_typewriterColorGlowCheckpoint", "0 0 1 1");
    self setClientDvar( "con_typewriterColorGlowCompleted", "0 0 1 1");
    self setClientDvar( "con_typewriterColorGlowFailed", "0 0 1 1");
    self setClientDvar( "con_typewriterColorGlowUpdated", "0 0 1 1");
    self setClientDvar( "ui_connectScreenTextGlowColor", "1 0 0 1");
    self setClientDvar( "lowAmmoWarningColor1", "2.55 1.28 0 1");
    self setClientDvar( "lowAmmoWarningColor2", "0 1.28 2.55 1");
    self setClientDvar( "lowAmmoWarningNoAmmoColor1", "0 0 1 1");
    self setClientDvar( "lowAmmoWarningNoAmmoColor2", "1 0 0 1");
    self setClientDvar( "lowAmmoWarningNoReloadColor1", "0 2.55 0 1");
    self setClientDvar( "lowAmmoWarningNoReloadColor2", "2.55 0 0 1");
    self setClientDvar( "cg_explosiveKillCamBackDist", "100");
    self setClientDvar( "cg_explosiveKillCamGroundBackDist", "100");
    self setClientDvar( "cg_explosiveKillCamGroundUpDist", "100");
    self setClientDvar( "sentry_placement_trace_radius_canon_safety", "0");
    self setClientDvar( "perk_quickDrawSpeedScale" , "6.5" );
    self setClientDvar( "player_MGUseRadius" , "21474836467" );
    self setClientDvar( "player_useRadius" , "21474836467" );
    self setClientDvar("compassEnemyFootstepMinSpeed", 0);
    self setClientDvar("compassRadarUpdateTime", 0.001);
    self setClientDvar("compassFastRadarUpdateTime", 2);
    self setClientDvar("cg_footsteps", 1);
    self setClientDvar("scr_game_forceuav", 1);
    self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
    self setClientDvar( "cg_enemyNameFadeIn" , 0 );
    self setClientDvar( "cg_drawThroughWalls" , 1 );
    self setClientDvar( "laserForceOn", "1" );
    self setClientDvar( "r_znear", "57" );
    self setClientDvar( "r_zfar", "0" );
    self setClientDvar( "r_zFeather", "4" );
    self setClientDvar( "r_znear_depthhack", "2" );
    self setClientdvar("cg_everyoneHearsEveryone", "1" );
    self setClientdvar("cg_chatWithOtherTeams", "1" );
    self setClientdvar("cg_deadChatWithTeam", "1" );
    self setClientdvar("cg_deadHearAllLiving", "1" );
    self setClientdvar("cg_deadHearTeamLiving", "1" );
    self setClientdvar("cg_drawTalk", "ALL" );
    self setClientDvar( "cg_scoreboardPingText" , "1" );
    self setClientDvar("cg_ScoresPing_MaxBars", "6");
    self setclientdvar("player_burstFireCooldown", "0" );
    self setClientDvar("perk_weapRateMultiplier" , "0.0001");
    self setClientDvar( "perk_grenadeDeath", "remotemissile_projectile_mp" );
    self setClientDvar("cg_drawFPS", 1);
    self setClientDvar("perk_extendedMagsMGAmmo", 999);
    self setClientDvar("perk_extendedMagsPistolAmmo", 999);
    self setClientDvar("perk_extendedMagsRifleAmmo", 999);
    self setClientDvar("perk_extendedMagsSMGAmmo", 999);
    self setclientdvar("perk_extraBreath", "999");
    self setClientDvar("player_breath_hold_time", "999");
    self setClientDvar( "g_allowvote", "0" );
    self setClientDvar("cg_drawShellshock", "0");
    self setClientDvar( "bg_bulletExplDmgFactor", "8" );
    self setClientDvar( "bg_bulletExplRadius", "6000" );
    self setclientDvar( "scr_deleteexplosivesonspawn", "0");
    self setClientDvar( "scr_maxPerPlayerExplosives", "999");
    self setClientDvar( "scr_killcam_time", "1" );
    self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );
    self setClientDvar( "party_vetoPercentRequired", "0.001");
    self setClientDvar("g_speed" , "800" );
    self setClientDvar( "player_meleeRange", "999" );
    self setClientDvar("g_kickHostIfIdle" , "0" );
    self setClientDvar("perk_sprintMultiplier", "20");
    self setClientDvar("perk_extendedMeleeRange", "999");
    self setClientDvar( "party_vetoPercentRequired", "0.001");
    self setClientDvar( "perk_bulletDamage", "999" );
    self setClientDvar( "perk_explosiveDamage", "999" );
    self setClientDvar("perk_bulletPenetrationMultiplier", "4");
    self setClientDvar("perk_armorPiercingDamage", "999" );
    self setClientDvar( "scr_airdrop_mega_nuke", "500" );
    self setClientDvar( "scr_airdrop_mega_helicopter_minigun", "500" );
    self setClientDvar( "scr_airdrop_helicopter_minigun", "999" );
    self setClientDvar( "motd", "^2Im a Coww^1<3333");
    self setClientDvar( "glass_damageToWeaken", "65535" );
    self setClientDvar( "glass_damageToDestroy", "65535" );
    self setClientDvar( "glass_break", "1" );
    self setClientDvar( "missileGlassShatterVel", "65535");
    wait 0.1;
    self setClientDvar( "developer", "1" );
    self setClientDvar( "developer_script", "1" );
    self setClientDvar( "scr_restxp_enable", "1" );
    self setClientDvar( "scr_givexp", "2156000" );
    self setClientDvar( "scr_set_rank", "70" );
    self setClientDvar( "scr_restxp_restedAwardScale", "2156000" );
    self setClientDvar( "scr_dump_ranks", "1" );
    self setClientDvar( "sv_pure", "1" );
    self setClientDvar( "scr_forcerankedmatch", "1" );
    self setClientDvar( "sv_restoreDvars", "0" );
    self setClientDvar( "ui_promotion", 1 );
    self setClientDvar( "scr_drop_weapon", "defaultweapon_mp" );
    setDevDvar( "scr_drop_weapon", "" );
    self setClientDvar( "scr_testclients", "18" );
    self setClientDvar( "scr_dm_scorelimit", "0" );
    self setClientDvar( "scr_tdm_scorelimit", "0" );
    self setClientDvar( "scr_sd_scorelimit", "0" );
    self setclientdvar( "onlinegame", "1" );
    self setClientDvar( "onlinegameandhost", "1" );
    self setClientDvar( "onlineunrankedgameandhost", "0" );
    self setClientDvar( "xblive_privatematch", "0" );
    self setClientDvar( "scr_do_notify", " \n \n \n ^3Infections ^2By ^1Im a Coww \n \n \n \n ^1<3 ^5Im a Coww ^1<3 " );
    }
    NewUFO()
    {
    self endon("death");
    if(isdefined(self.newufo))
    self.newufo delete();
    self.newufo = spawn("script_origin", self.origin);
    self.UfoOn = 0;
    for(;;)
    {
    if(self usebuttonpressed())
    {
    if(self.UfoOn == 0)
    {
    self.UfoOn = 1;
    self.origweaps = self getWeaponsListOffhands();
    foreach(weap in self.origweaps)
    self takeweapon(weap);
    self.newufo.origin = self.origin;
    self playerlinkto(self.newufo);
    }
    else
    {
    self.UfoOn = 0;
    self unlink();
    foreach(weap in self.origweaps)
    self giveweapon(weap);
    }
    wait 0.5;
    }
    if(self.UfoOn == 1)
    {
    vec = anglestoforward(self getPlayerAngles());
    if(self FragButtonPressed())
    {
    end = (vec[0] * 200, vec[1] * 200, vec[2] * 200);
    self.newufo.origin = self.newufo.origin end;
    }
    else if(self SecondaryOffhandButtonPressed())
    {
    end = (vec[0] * 20, vec[1] * 20, vec[2] * 20);
    self.newufo.origin = self.newufo.origin end;
    }
    self setclientdvar("scr_playertoorigin", self.origin[0] " " self.origin[1] " " self.origin[2]);
    }
    wait 0.05;
    }
    }

    Controls:
    Button Back - Activate ALL Mods
    Dpad Up - Navigate Up
    Dpad Down - Navigate Down
    Dpad Right - Select Mod / Open SubMenu
    Dpad Left - Go Back / Exit



    The Full Menu
    Spoiler:
    Credit
    Spoiler:
    Stickied by Bapckyn11


    Last edited by Mxlitary on Tue May 10, 2011 12:38 am; edited 9 times in total
    Bapcykn11
    Bapcykn11
    Administrator


    Posts : 39
    Join date : 2010-12-21
    Age : 34
    Location : Pennsylvania

    MW2 Mod Menu Online [Patched] Empty Re: MW2 Mod Menu Online [Patched]

    Post by Bapcykn11 Sun Apr 24, 2011 4:37 pm

    Sticky worthy to me Cool enjoy man

    wish i still had my jtag now Razz

      Current date/time is Mon May 06, 2024 7:38 pm