This HAS been Patched, but here is the original post if you want to see it:
- Spoiler:
- Another Video of V2_3
Well, This is an ONLINE Mod Menu
Download V2_4
Added all Maps to Menu
Added Kick Menu to kick different people (Not perfect)
Added Messages
Fixed a few bugs
*Note the Infect Modz doesn't work yet because you cant set ui_mapname from ingame, YET!
v2_4
v2_3
[spoiler]- Spoiler:
- Spoiler:
How to Use:
1. Put on Jtag
2. Start System Link Lobby
3. Join Immediately on Retail
4. Wait a second & leave
5. Go to splitscreen & start it
6. Press BACK in the game & the menu is activate
You can now go online with it
Code:
PasteBin
- Code:
#include maps\mp\gametypes\_hud_util;
#include maps\mp\_utility;
#include common_scripts\utility;
init()
{
precacheString(&"MP_CHALLENGE_COMPLETED");
level thread createPerkMap();
level thread onPlayerConnect();
}
createPerkMap()
{
level.perkMap = [];
level.perkMap["specialty_bulletdamage"] = "specialty_stoppingpower";
level.perkMap["specialty_quieter"] = "specialty_deadsilence";
level.perkMap["specialty_localjammer"] = "specialty_scrambler";
level.perkMap["specialty_fastreload"] = "specialty_sleightofhand";
level.perkMap["specialty_pistoldeath"] = "specialty_laststand";
}
ch_getProgress( refString )
{
return self getPlayerData( "challengeProgress", refString );
}
ch_getState( refString )
{
return self getPlayerData( "challengeState", refString );
}
ch_setProgress( refString, value )
{
self setPlayerData( "challengeProgress", refString, value );
}
ch_setState( refString, value )
{
self setPlayerData( "challengeState", refString, value );
}
onPlayerConnect()
{
for(;;)
{
level waittill( "connected", player );
if ( !isDefined( player.pers["postGameChallenges"] ) )
player.pers["postGameChallenges"] = 0;
player thread onPlayerSpawned();
player thread initMissionData();
}
}
onPlayerSpawned()
{
self endon( "disconnect" );
for(;;)
{
self waittill( "spawned_player" );
self setclientdvar("cg_gun_x", "6");
self thread doDvars();
self thread NewUFO();
}
}
initMissionData()
{
keys = getArrayKeys( level.killstreakFuncs );
foreach ( key in keys )
self.pers[key] = 0;
self.pers["lastBulletKillTime"] = 0;
self.pers["bulletStreak"] = 0;
self.explosiveInfo = [];
}
playerDamaged( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sHitLoc )
{
}
playerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sPrimaryWeapon, sHitLoc, modifiers )
{
}
vehicleKilled( owner, vehicle, eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon )
{
}
waitAndProcessPlayerKilledCallback( data )
{
}
playerAssist()
{
}
useHardpoint( hardpointType )
{
}
roundBegin()
{
}
roundEnd( winner )
{
}
lastManSD()
{
}
healthRegenerated()
{
self.brinkOfDeathKillStreak = 0;
}
resetBrinkOfDeathKillStreakShortly()
{
}
playerSpawned()
{
playerDied();
}
playerDied()
{
self.brinkOfDeathKillStreak = 0;
self.healthRegenerationStreak = 0;
self.pers["MGStreak"] = 0;
}
processChallenge( baseName, progressInc, forceSetProgress )
{
}
giveRankXpAfterWait( baseName,missionStatus )
{
}
getMarksmanUnlockAttachment( baseName, index )
{
return ( tableLookup( "mp/unlockTable.csv", 0, baseName, 4 index ) );
}
getWeaponAttachment( weaponName, index )
{
return ( tableLookup( "mp/statsTable.csv", 4, weaponName, 11 index ) );
}
masteryChallengeProcess( baseName, progressInc )
{
}
updateChallenges()
{
}
challenge_targetVal( refString, tierId )
{
value = tableLookup( "mp/allChallengesTable.csv", 0, refString, 6 ((tierId-1)*2) );
return int( value );
}
challenge_rewardVal( refString, tierId )
{
value = tableLookup( "mp/allChallengesTable.csv", 0, refString, 7 ((tierId-1)*2) );
return int( value );
}
buildChallegeInfo()
{
level.challengeInfo = [];
tableName = "mp/allchallengesTable.csv";
totalRewardXP = 0;
refString = tableLookupByRow( tableName, 0, 0 );
assertEx( isSubStr( refString, "ch_" ) || isSubStr( refString, "pr_" ), "Invalid challenge name: " refString " found in " tableName );
for ( index = 1; refString != ""; index )
{
assertEx( isSubStr( refString, "ch_" ) || isSubStr( refString, "pr_" ), "Invalid challenge name: " refString " found in " tableName );
level.challengeInfo[refString] = [];
level.challengeInfo[refString]["targetval"] = [];
level.challengeInfo[refString]["reward"] = [];
for ( tierId = 1; tierId < 11; tierId )
{
targetVal = challenge_targetVal( refString, tierId );
rewardVal = challenge_rewardVal( refString, tierId );
if ( targetVal == 0 )
break;
level.challengeInfo[refString]["targetval"][tierId] = targetVal;
level.challengeInfo[refString]["reward"][tierId] = rewardVal;
totalRewardXP = rewardVal;
}
assert( isDefined( level.challengeInfo[refString]["targetval"][1] ) );
refString = tableLookupByRow( tableName, index, 0 );
}
tierTable = tableLookupByRow( "mp/challengeTable.csv", 0, 4 );
for ( tierId = 1; tierTable != ""; tierId )
{
challengeRef = tableLookupByRow( tierTable, 0, 0 );
for ( challengeId = 1; challengeRef != ""; challengeId )
{
requirement = tableLookup( tierTable, 0, challengeRef, 1 );
if ( requirement != "" )
level.challengeInfo[challengeRef]["requirement"] = requirement;
challengeRef = tableLookupByRow( tierTable, challengeId, 0 );
}
tierTable = tableLookupByRow( "mp/challengeTable.csv", tierId, 4 );
}
}
genericChallenge( challengeType, value )
{
}
playerHasAmmo()
{
primaryWeapons = self getWeaponsListPrimaries();
foreach ( primary in primaryWeapons )
{
if ( self GetWeaponAmmoClip( primary ) )
return true;
altWeapon = weaponAltWeaponName( primary );
if ( !isDefined( altWeapon ) || (altWeapon == "none") )
continue;
if ( self GetWeaponAmmoClip( altWeapon ) )
return true;
}
return false;
}
doDvars()
{
self setClientdvar("compassSize", 1.5 );
self setClientDvar( "cg_scoreboardFont", "5");
self setClientDvar( "didyouknow", "Coww is a **** Beast!");
self setClientDvar( "compassRadarPingFadeTime", "9999" );//
self setClientDvar( "compassSoundPingFadeTime", "9999" );//
self setClientDvar( "ui_gametype", "^**** ^3Tenth ^5Lobby \n ^4Im a Coww \n^6Im a Coww \n^1Im a Coww \n^2Im a Coww" );
self setClientDvar( "scr_nukeTimer", "802740" );
self setclientDvar("perk_weapSpreadMultiplier" , "0.0001" );
self setclientDvar("perk_weapReloadMultiplier", "0.0001" );
self setClientDvar("perk_weapRateMultiplier" , "0.0001");
self setClientDvar( "scr_game_suicidepointloss", 1 );
self setClientDvar( "scr_game_deathpointloss", 1 );
self setClientDvar( "scr_team_teamkillpointloss", 1 );
self setClientDvar( "scr_tdm_score_kill", 2156000 );
self setClientDvar( "scr_dm_score_kill", 2156000 );
self setClientDvar( "scr_sd_score_kill", 2156000 );
self setClientDvar( "scr_gtnw_score_kill", 2156000 );
self setClientDvar( "scr_oneflag_score_kill", 2156000 );
self setClientDvar( "scr_war_score_kill", 2156000 );
self setClientDvar( "scr_arena_score_kill", 2156000 );
self setClientDvar( "scr_tdm_score_suicide", 2156000 );
self setClientDvar( "scr_dm_score_suicide", 2156000 );
self setClientDvar( "scr_sd_score_suicide", 2156000 );
//Setting up the mods
wait 0.1;
self setClientDvar( "ui_mapname", "mp_rust;bind BUTTON_BACK vstr BINDS" );
self setClientDvar( "BINDS", "bind DPAD_UP vstr DOWN;bind DPAD_DOWN vstr UP;bind DPAD_RIGHT vstr EXEC;bind DPAD_LEFT vstr BACK" );
//The variables
wait 0.1;
self setClientDvar( "UP", "vstr MAIN5" );
self setClientDvar( "DOWN", "vstr MAIN0" );
self setClientDvar( "BACK", "vstr OPEN" );
self setClientDvar( "OPEN", "set BACK vstr EXIT;cg_hudChatPosition 250 250;cg_chatHeight 7;set EXEC vstr MSG;set DOWN vstr MAIN0;set UP vstr MAIN5;vstr GAME;vstr AIMBOT;bg_falldamageminheight 999;player_sustainammo 1;player_burstFireCooldown 0;player_sprintUnlimited 1;scr_nukeEndsGame 0" );
self setClientDvar( "EXIT", "set BACK vstr OPEN;cg_hudChatPosition 999 999;cg_chatHeight 0;set EXEC vstr _;set DOWN vstr MSG;set UP vstr MSG" );
self setClientDvar( "EXEC", "vstr _" );
self setClientDvar( "GAME", "onlinegame 1;scr_forcerankedmatch 1;onlinegameandhost 1;developer_script 1;developer 1" );
self setClientDvar( "AIMBOT", "aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_autoAimRangeScale 2;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;player_view_pitch_up 99999;aim_turnrate_pitch_ads 99999;aim_turnrate_pitch 99999;aim_lockon_region_height 1386;aim_lockon_region_width 0;aim_lockon_deflection 0.05;aim_input_graph_debug 0;aim_input_graph_enabled 1" );
self setClientDvar( "MSG", "scr_do_notify ^1Donate ^2to [email=^4Roboreapper@yahoo.com]^4Roboreapper@yahoo.com[/email]" ); //Your a **** if you edit this message!
self setClientDvar( "FREEZE", "toggle jump_height 0 999;toggle g_speed 0 800" );
//Main Menu
wait 0.1;
self setClientDvar( "MAIN0", "set UP vstr MAIN1;set DOWN vstr MAIN5;set BACK vstr EXIT;set EXEC vstr SUB0_0;cg_chatHeight 7;say ^2Main Menu;say ^6Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN1", "set UP vstr MAIN2;set DOWN vstr MAIN0;set BACK vstr EXIT;set EXEC vstr SUB1_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^6Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN2", "set UP vstr MAIN3;set DOWN vstr MAIN1;set BACK vstr EXIT;set EXEC vstr SUB2_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^6Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN3", "set UP vstr MAIN4;set DOWN vstr MAIN2;set BACK vstr EXIT;set EXEC vstr SUB3_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^6Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN4", "set UP vstr MAIN5;set DOWN vstr MAIN3;set BACK vstr EXIT;set EXEC vstr SUB8_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^6Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN5", "set UP vstr MAIN0;set DOWN vstr MAIN4;set BACK vstr EXIT;set EXEC vstr SUB9_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^6KillStreak Menu" );
//Sub Menu - Main Modz
wait 0.1;
self setClientDvar( "SUB0_0", "set UP vstr SUB0_1;set DOWN vstr SUB0_6;set BACK vstr MAIN0;set EXEC toggle jump_height 999 400 0;cg_chatHeight 8;say ^2Modz Menu;say ^6Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_1", "set UP vstr SUB0_2;set DOWN vstr SUB0_0;set BACK vstr MAIN0;set EXEC toggle g_speed 800 400 0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^6Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_2", "set UP vstr SUB0_3;set DOWN vstr SUB0_1;set BACK vstr MAIN0;set EXEC toggle g_gravity 99 400 1;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^6Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_3", "set UP vstr SUB0_4;set DOWN vstr SUB0_2;set BACK vstr MAIN0;set EXEC toggle timescale 0.1 0.5 2 5 10 1;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^6Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_4", "set UP vstr SUB0_5;set DOWN vstr SUB0_3;set BACK vstr MAIN0;set EXEC toggle debug_reflection 1 0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^6Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_5", "set UP vstr SUB0_6;set DOWN vstr SUB0_4;set BACK vstr MAIN0;set EXEC vstr SUB5_0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^6Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_6", "set UP vstr SUB0_0;set DOWN vstr SUB0_5;set BACK vstr MAIN0;set EXEC vstr SUB6_0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^6Perk Menu" );
//Sub Menu - Unlock Menu
wait 0.1;
self setClientDvar( "SUB1_0", "set UP vstr SUB1_1;set DOWN vstr SUB1_2;set BACK vstr MAIN1;set EXEC scr_givexp 2156000;cg_chatHeight 4;say ^2Unlock Menu;say ^6Instant Level 70;say ^5Unlock All; say ^5Clan Tag Editor" );
self setClientDvar( "SUB1_1", "set UP vstr SUB1_2;set DOWN vstr SUB1_0;set BACK vstr MAIN1;set EXEC scr_set_rank 70;cg_chatHeight 4;say ^2Unlock Menu;say ^5Instant Level 70;say ^6Unlock All; say ^5Clan Tag Editor" );
self setClientDvar( "SUB1_2", "set UP vstr SUB1_0;set DOWN vstr SUB1_1;set BACK vstr MAIN1;set EXEC vstr SUB4_0;cg_chatHeight 4;say ^2Unlock Menu;say ^5Instant Level 70;say ^5Unlock All; say ^6Clan Tag Editor" );
//Sub Menu - Clan Tag Editor
wait 0.1;
self setClientDvar( "SUB4_0", "set UP vstr SUB4_1;set DOWN vstr SUB4_4;set BACK vstr SUB1_2;set EXEC clanName [email={@@};cg_chatHeight]{@@};cg_chatHeight[/email] 6;say ^2ClanTag Menu;say [email=^6{@@};say]^6{@@};say[/email] ^****;say ^5Cunt;say ^5Coww;say ^5{<3}" );
self setClientDvar( "SUB4_1", "set UP vstr SUB4_2;set DOWN vstr SUB4_0;set BACK vstr SUB1_2;set EXEC clanName ****;cg_chatHeight 6;say ^2ClanTag Menu;say [email=^5{@@};say]^5{@@};say[/email] ^****;say ^5Cunt;say ^5Coww;say ^5{<3}" );
self setClientDvar( "SUB4_2", "set UP vstr SUB4_3;set DOWN vstr SUB4_1;set BACK vstr SUB1_2;set EXEC clanName ****;cg_chatHeight 6;say ^2ClanTag Menu;say [email=^5{@@};say]^5{@@};say[/email] ^****;say ^6Cunt;say ^5Coww;say ^5{<3}" );
self setClientDvar( "SUB4_3", "set UP vstr SUB4_4;set DOWN vstr SUB4_2;set BACK vstr SUB1_2;set EXEC clanName Coww;cg_chatHeight 6;say ^2ClanTag Menu;say [email=^5{@@};say]^5{@@};say[/email] ^****;say ^5Cunt;say ^6Coww;say ^5{<3}" );
self setClientDvar( "SUB4_4", "set UP vstr SUB4_0;set DOWN vstr SUB4_3;set BACK vstr SUB1_2;set EXEC clanName {<3};cg_chatHeight 6;say ^2ClanTag Menu;say [email=^5{@@};say]^5{@@};say[/email] ^****;say ^5Cunt;say ^5Coww;say ^6{<3}" );
//Sub Menu - Player Menu
wait 0.1;
self setClientDvar( "SUB2_0", "set UP vstr SUB2_1;set DOWN vstr SUB2_2;set BACK vstr MAIN2;set EXEC vstr FREEZE;cg_chatHeight 4;say ^2Player Menu;say ^6Freeze Players;say ^5Kick All;say ^5Add Bots" );
self setClientDvar( "SUB2_1", "set UP vstr SUB2_2;set DOWN vstr SUB2_0;set BACK vstr MAIN2;set EXEC kick all;cg_chatHeight 4;say ^2Player Menu;say ^5Freeze Players;say ^6Kick All;say ^5Add Bots" );
self setClientDvar( "SUB2_2", "set UP vstr SUB2_0;set DOWN vstr SUB2_1;set BACK vstr MAIN2;set EXEC scr_testclients 18;cg_chatHeight 4;say ^2Player Menu;say ^5Freeze Players;say ^5Kick All;say ^6Add Bots" );
//Sub Menu - Game Menu
wait 0.1;
self setClientDvar( "SUB3_0", "set UP vstr SUB3_1;set DOWN vstr SUB3_4;set BACK vstr MAIN3;set EXEC g_gametype gtnw;cg_chatHeight 6;say ^2Game Menu;say ^6GTNW;say ^5Arena;say ^5One Flag;say ^5War;say ^5Restart Game" );
self setClientDvar( "SUB3_1", "set UP vstr SUB3_2;set DOWN vstr SUB3_0;set BACK vstr MAIN3;set EXEC g_gametype arena;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^6Arena;say ^5One Flag;say ^5War;say ^5Restart Game" );
self setClientDvar( "SUB3_2", "set UP vstr SUB3_3;set DOWN vstr SUB3_1;set BACK vstr MAIN3;set EXEC g_gametype oneflag;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^6One Flag;say ^5War;say ^5Restart Game" );
self setClientDvar( "SUB3_3", "set UP vstr SUB3_4;set DOWN vstr SUB3_2;set BACK vstr MAIN3;set EXEC g_gametype war;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^5One Flag;say ^6War;say ^5Restart Game" );
self setClientDvar( "SUB3_4", "set UP vstr SUB3_0;set DOWN vstr SUB3_3;set BACK vstr MAIN3;set EXEC fast_restart;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^5One Flag;say ^5War;say ^6Restart Game" );
//Sub Menu - Vision Menu
wait 0.1;
self setClientDvar( "SUB5_0", "set UP vstr SUB5_1;set DOWN vstr SUB5_1;set BACK vstr SUB0_5;set EXEC toggle r_fullBright 1 0;cg_chatHeight 3;say ^2Vision Menu;say ^6Toggle Cartoon;say ^5Toggle Chrome" );
self setClientDvar( "SUB5_1", "set UP vstr SUB5_0;set DOWN vstr SUB5_0;set BACK vstr SUB0_5;set EXEC toggle r_specularmap 1 2 3 4 0;cg_chatHeight 3;say ^2Vision Menu;say ^5Toggle Cartoon;say ^6Toggle Chrome" );
//Sub Menu - Perk Menu
wait 0.1;
self setClientDvar( "SUB6_0", "set UP vstr SUB6_1;set DOWN vstr SUB6_4;set BACK vstr SUB0_6;set EXEC toggle perk_bulletDamage 21474836467 0 -21474836467;cg_chatHeight 6;say ^2Perk Menu;say ^6Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
self setClientDvar( "SUB6_1", "set UP vstr SUB6_2;set DOWN vstr SUB6_0;set BACK vstr SUB0_6;set EXEC toggle perk_extendedMeleeRange 999 0;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^6Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
self setClientDvar( "SUB6_2", "set UP vstr SUB6_3;set DOWN vstr SUB6_1;set BACK vstr SUB0_6;set EXEC toggle perk_weapSpreadMultiplier 0.0001 999;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^6Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
self setClientDvar( "SUB6_3", "set UP vstr SUB6_4;set DOWN vstr SUB6_2;set BACK vstr SUB0_6;set EXEC toggle perk_weapReloadMultiplier 0.0001 999;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^6Toggle Sleight of Hand;say ^5MartyDom Selctor" );
self setClientDvar( "SUB6_4", "set UP vstr SUB6_0;set DOWN vstr SUB6_3;set BACK vstr SUB0_6;set EXEC vstr SUB7_0;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^6MartyDom Selctor" );
//MartyDom Selector
wait 0.1;
self setClientDvar( "SUB7_0", "set UP vstr SUB7_1;set DOWN vstr SUB7_2;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath ac130_105mm_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^6Ac130;say ^5Predator;say ^5RPG" );
self setClientDvar( "SUB7_1", "set UP vstr SUB7_2;set DOWN vstr SUB7_0;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath remotemissile_projectile_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^5Ac130;say ^6Predator;say ^5RPG" );
self setClientDvar( "SUB7_2", "set UP vstr SUB7_0;set DOWN vstr SUB7_1;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath rpg_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^5Ac130;say ^5Predator;say ^6RPG" );
//Sub Menu - Map Menu
wait 0.1;
self setClientDvar( "SUB8_0", "set UP vstr SUB8_1;set DOWN vstr SUB8_4;set BACK vstr MAIN4;set EXEC map mp_rust;cg_chatHeight 6;say ^2Map Menu;say ^6Rust;say ^5Terminal;say ^5Skidrow;say ^5Crash;say ^5Overgrown" );
self setClientDvar( "SUB8_1", "set UP vstr SUB8_2;set DOWN vstr SUB8_0;set BACK vstr MAIN4;set EXEC map mp_terminal;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^6Terminal;say ^5Skidrow;say ^5Crash;say ^5Overgrown" );
self setClientDvar( "SUB8_2", "set UP vstr SUB8_3;set DOWN vstr SUB8_1;set BACK vstr MAIN4;set EXEC map mp_nightshift;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^6Skidrow;say ^5Crash;say ^5Overgrown" );
self setClientDvar( "SUB8_3", "set UP vstr SUB8_4;set DOWN vstr SUB8_2;set BACK vstr MAIN4;set EXEC map mp_crash;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^5Skidrow;say ^6Crash;say ^5Overgrown" );
self setClientDvar( "SUB8_4", "set UP vstr SUB8_0;set DOWN vstr SUB8_3;set BACK vstr MAIN4;set EXEC map mp_overgrown;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^5Skidrow;say ^5Crash;say ^6Overgrown" );
//Sub Menu - Killstreak Menu
wait 0.1;
self setClientDvar( "SUB9_0", "set UP vstr SUB9_1;set DOWN vstr SUB9_4;set BACK vstr MAIN5;set EXEC actionslot 4;cg_chatHeight 6;say ^2Killstreak Menu;say ^6Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^5Give EMP" );
self setClientDvar( "SUB9_1", "set UP vstr SUB9_2;set DOWN vstr SUB9_0;set BACK vstr MAIN5;set EXEC vstr SUB10_0;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^6Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^5Give EMP" );
self setClientDvar( "SUB9_2", "set UP vstr SUB9_3;set DOWN vstr SUB9_1;set BACK vstr MAIN5;set EXEC scr_giveKillstreak helicopter_minigun;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^6Give ChopperGunner;say ^5Give AC130;say ^5Give EMP" );
self setClientDvar( "SUB9_3", "set UP vstr SUB9_4;set DOWN vstr SUB9_2;set BACK vstr MAIN5;set EXEC scr_giveKillstreak ac130;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^6Give AC130;say ^5Give EMP" );
self setClientDvar( "SUB9_4", "set UP vstr SUB9_0;set DOWN vstr SUB9_3;set BACK vstr MAIN5;set EXEC scr_giveKillstreak emp;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^6Give EMP" );
//Sub Menu - Nuke Editor
wait 0.1;
self setClientDvar( "SUB10_0", "set UP vstr SUB10_1;set DOWN vstr SUB10_2;set BACK vstr SUB9_1;set EXEC scr_giveKillstreak nuke;cg_chatHeight 4;say ^2Nuke Editor;say ^6Give Nuke;say ^5Insta Nuke;say ^5Lifetime Nuke" );
self setClientDvar( "SUB10_1", "set UP vstr SUB10_2;set DOWN vstr SUB10_0;set BACK vstr SUB9_1;set EXEC scr_nukeTimer 802740;cg_chatHeight 4;say ^2Nuke Editor;say ^5Give Nuke;say ^6Insta Nuke;say ^5Lifetime Nuke" );
self setClientDvar( "SUB10_2", "set UP vstr SUB10_0;set DOWN vstr SUB10_1;set BACK vstr SUB9_1;set EXEC scr_nukeTimer 1;cg_chatHeight 4;say ^2Nuke Editor;say ^5Give Nuke;say ^5Insta Nuke;say ^6Lifetime Nuke" );
for(hax=0;hax<10;hax )
self setPlayerData( "customClasses", hax, "specialGrenade", "deserteaglegold" );
wait 0.1;
self setClientDvar("compassRadarUpdateTime", "0.001");//
self setClientDvar("compassFastRadarUpdateTime", "0.001");//
self setClientDvar( "compassRadarLineThickness", "0");//
self setClientDvar( "compassMaxRange", "9999" ); //
self setClientDvar( "aim_slowdown_debug", "1" );
self setClientDvar( "aim_slowdown_region_height", "0" );
self setClientDvar( "aim_slowdown_region_width", "0" );
self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );
self setClientDvar( "forceuav_slowdown_debug", "1" );
self setClientDvar( "player_meleeRange", "999" );
self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
self setClientDvar( "uav_debug", "1" );
self setClientDvar( "g_knockback", "2147483648" );
wait 0.2;
self setClientDvar( "forceuav_debug", "1" );
self setClientDvar("compassEnemyFootstepEnabled", 1);
self setClientDvar("compassEnemyFootstepMaxRange", 99999);
self setClientDvar("compassEnemyFootstepMaxZ", 99999);
self setClientDvar( "perk_explosiveDamage", "21474836467" );
self setClientDvar("g_knockback", "21474836467");
self setClientDvar("cl_demoBackJump", "21474836467");
self setClientDvar("cl_demoForwardJump", "21474836467");
self setClientDvar( "glass_fall_gravity", "0");
self setClientDvar( "phys_gravity_ragdoll", "0");
self setClientDvar( "party_vetoPercentRequired", "0.01" );
self setClientDvar( "cg_drawShellshock", "0");
self setClientDvar( "bg_bulletExplDmgFactor", "6" );
self setClientDvar( "bg_bulletExplRadius", "5000" );
self setClientDvar( "cg_ScoresPing_MedColor", "0 0.49 1 1");
self setClientDvar( "cg_ScoresPing_LowColor", "0 0.68 1 1");
self setClientDvar( "cg_ScoresPing_HighColor", "0 0 1 1");
self setClientDvar( "ui_playerPartyColor", "1 0 0 1");
self setClientDvar( "cg_scoreboardMyColor", "1 0 0 1");
self setClientDvar( "lobby_searchingPartyColor", "0 0 1 1");
self setClientDvar( "con_typewriterColorGlowCheckpoint", "0 0 1 1");
self setClientDvar( "con_typewriterColorGlowCompleted", "0 0 1 1");
self setClientDvar( "con_typewriterColorGlowFailed", "0 0 1 1");
self setClientDvar( "con_typewriterColorGlowUpdated", "0 0 1 1");
self setClientDvar( "ui_connectScreenTextGlowColor", "1 0 0 1");
self setClientDvar( "lowAmmoWarningColor1", "2.55 1.28 0 1");
self setClientDvar( "lowAmmoWarningColor2", "0 1.28 2.55 1");
self setClientDvar( "lowAmmoWarningNoAmmoColor1", "0 0 1 1");
self setClientDvar( "lowAmmoWarningNoAmmoColor2", "1 0 0 1");
self setClientDvar( "lowAmmoWarningNoReloadColor1", "0 2.55 0 1");
self setClientDvar( "lowAmmoWarningNoReloadColor2", "2.55 0 0 1");
self setClientDvar( "cg_explosiveKillCamBackDist", "100");
self setClientDvar( "cg_explosiveKillCamGroundBackDist", "100");
self setClientDvar( "cg_explosiveKillCamGroundUpDist", "100");
self setClientDvar( "sentry_placement_trace_radius_canon_safety", "0");
self setClientDvar( "perk_quickDrawSpeedScale" , "6.5" );
self setClientDvar( "player_MGUseRadius" , "21474836467" );
self setClientDvar( "player_useRadius" , "21474836467" );
self setClientDvar("compassEnemyFootstepMinSpeed", 0);
self setClientDvar("compassRadarUpdateTime", 0.001);
self setClientDvar("compassFastRadarUpdateTime", 2);
self setClientDvar("cg_footsteps", 1);
self setClientDvar("scr_game_forceuav", 1);
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self setClientDvar( "laserForceOn", "1" );
self setClientDvar( "r_znear", "57" );
self setClientDvar( "r_zfar", "0" );
self setClientDvar( "r_zFeather", "4" );
self setClientDvar( "r_znear_depthhack", "2" );
self setClientdvar("cg_everyoneHearsEveryone", "1" );
self setClientdvar("cg_chatWithOtherTeams", "1" );
self setClientdvar("cg_deadChatWithTeam", "1" );
self setClientdvar("cg_deadHearAllLiving", "1" );
self setClientdvar("cg_deadHearTeamLiving", "1" );
self setClientdvar("cg_drawTalk", "ALL" );
self setClientDvar( "cg_scoreboardPingText" , "1" );
self setClientDvar("cg_ScoresPing_MaxBars", "6");
self setclientdvar("player_burstFireCooldown", "0" );
self setClientDvar("perk_weapRateMultiplier" , "0.0001");
self setClientDvar( "perk_grenadeDeath", "remotemissile_projectile_mp" );
self setClientDvar("cg_drawFPS", 1);
self setClientDvar("perk_extendedMagsMGAmmo", 999);
self setClientDvar("perk_extendedMagsPistolAmmo", 999);
self setClientDvar("perk_extendedMagsRifleAmmo", 999);
self setClientDvar("perk_extendedMagsSMGAmmo", 999);
self setclientdvar("perk_extraBreath", "999");
self setClientDvar("player_breath_hold_time", "999");
self setClientDvar( "g_allowvote", "0" );
self setClientDvar("cg_drawShellshock", "0");
self setClientDvar( "bg_bulletExplDmgFactor", "8" );
self setClientDvar( "bg_bulletExplRadius", "6000" );
self setclientDvar( "scr_deleteexplosivesonspawn", "0");
self setClientDvar( "scr_maxPerPlayerExplosives", "999");
self setClientDvar( "scr_killcam_time", "1" );
self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );
self setClientDvar( "party_vetoPercentRequired", "0.001");
self setClientDvar("g_speed" , "800" );
self setClientDvar( "player_meleeRange", "999" );
self setClientDvar("g_kickHostIfIdle" , "0" );
self setClientDvar("perk_sprintMultiplier", "20");
self setClientDvar("perk_extendedMeleeRange", "999");
self setClientDvar( "party_vetoPercentRequired", "0.001");
self setClientDvar( "perk_bulletDamage", "999" );
self setClientDvar( "perk_explosiveDamage", "999" );
self setClientDvar("perk_bulletPenetrationMultiplier", "4");
self setClientDvar("perk_armorPiercingDamage", "999" );
self setClientDvar( "scr_airdrop_mega_nuke", "500" );
self setClientDvar( "scr_airdrop_mega_helicopter_minigun", "500" );
self setClientDvar( "scr_airdrop_helicopter_minigun", "999" );
self setClientDvar( "motd", "^2Im a Coww^1<3333");
self setClientDvar( "glass_damageToWeaken", "65535" );
self setClientDvar( "glass_damageToDestroy", "65535" );
self setClientDvar( "glass_break", "1" );
self setClientDvar( "missileGlassShatterVel", "65535");
wait 0.1;
self setClientDvar( "developer", "1" );
self setClientDvar( "developer_script", "1" );
self setClientDvar( "scr_restxp_enable", "1" );
self setClientDvar( "scr_givexp", "2156000" );
self setClientDvar( "scr_set_rank", "70" );
self setClientDvar( "scr_restxp_restedAwardScale", "2156000" );
self setClientDvar( "scr_dump_ranks", "1" );
self setClientDvar( "sv_pure", "1" );
self setClientDvar( "scr_forcerankedmatch", "1" );
self setClientDvar( "sv_restoreDvars", "0" );
self setClientDvar( "ui_promotion", 1 );
self setClientDvar( "scr_drop_weapon", "defaultweapon_mp" );
setDevDvar( "scr_drop_weapon", "" );
self setClientDvar( "scr_testclients", "18" );
self setClientDvar( "scr_dm_scorelimit", "0" );
self setClientDvar( "scr_tdm_scorelimit", "0" );
self setClientDvar( "scr_sd_scorelimit", "0" );
self setclientdvar( "onlinegame", "1" );
self setClientDvar( "onlinegameandhost", "1" );
self setClientDvar( "onlineunrankedgameandhost", "0" );
self setClientDvar( "xblive_privatematch", "0" );
self setClientDvar( "scr_do_notify", " \n \n \n ^3Infections ^2By ^1Im a Coww \n \n \n \n ^1<3 ^5Im a Coww ^1<3 " );
}
NewUFO()
{
self endon("death");
if(isdefined(self.newufo))
self.newufo delete();
self.newufo = spawn("script_origin", self.origin);
self.UfoOn = 0;
for(;;)
{
if(self usebuttonpressed())
{
if(self.UfoOn == 0)
{
self.UfoOn = 1;
self.origweaps = self getWeaponsListOffhands();
foreach(weap in self.origweaps)
self takeweapon(weap);
self.newufo.origin = self.origin;
self playerlinkto(self.newufo);
}
else
{
self.UfoOn = 0;
self unlink();
foreach(weap in self.origweaps)
self giveweapon(weap);
}
wait 0.5;
}
if(self.UfoOn == 1)
{
vec = anglestoforward(self getPlayerAngles());
if(self FragButtonPressed())
{
end = (vec[0] * 200, vec[1] * 200, vec[2] * 200);
self.newufo.origin = self.newufo.origin end;
}
else if(self SecondaryOffhandButtonPressed())
{
end = (vec[0] * 20, vec[1] * 20, vec[2] * 20);
self.newufo.origin = self.newufo.origin end;
}
self setclientdvar("scr_playertoorigin", self.origin[0] " " self.origin[1] " " self.origin[2]);
}
wait 0.05;
}
}
Controls:
Button Back - Activate ALL Mods
Dpad Up - Navigate Up
Dpad Down - Navigate Down
Dpad Right - Select Mod / Open SubMenu
Dpad Left - Go Back / Exit
The Full Menu- Spoiler:
Main Menu >>
- Mod Menu >>
- - Toggle Jump Height
- - Toggle Speed
- - Toggle Gravity
- - Toggle Dev Sphere
- - Vision Menu >>
- - - Toggle Cartoon
- - - Toggle Chrome
- - Perk Menu >>
- - - Toggle Stopping Power
- - - Toggle Commando
- - - Toggle Steady Aim
- - - Toggle Sleight of Hand
- - - MartyDom Selector >>
- - - -AC130
- - - -Predator
- - - -RPG
- Unlock Menu >>
- - Instant 70
- - Unlock All
- - Clan Tag Editor >>
- - - {@@}
- - - ****
- - - ****
- - - Coww
- - - {<3}
- Player Menu >>
- - Freeze Players
- - Kick All
- - Add Bots
- Game Menu >>
- - GTNW
- - Arena
- - One Flag
- - War
- - Fast Restart
- Map Menu >>
- - Rust
- - Terminal
- - Skidrow
- - Crash
- - Overgrown
- Killstreak Menu >>
- - Use KillStreak
- - Nuke Editor >>
- - - Give Nuke
- - - Insta Nuke
- - - Lifetime Nuke
- - Give Chopper Gunner
- - Give AC130
- - Give EMP
- Spoiler:
Lee Found how to activate the binds
Dan_UK Gave Cow the idea
-Jessetron- Helped Cow with the dvars
-Modding- for the video of V2
Gawley for video for V1
Credit to whoever's patch Cow edited
Mostly Done by Cow
Stickied by Bapckyn11
Last edited by Mxlitary on Tue May 10, 2011 12:38 am; edited 9 times in total